Trainhem

Play Game


Made in a team of 4 people over 8 weeks in 2017. It was designed from the beginning to run on a mobile device with touch and swipe mechanics and was exported to Android phones.

Created using the Unity Engine for the game Engine. Audacity for Audio recording and Editing. Using SourceTree/Bitbucket to enable version control.

My jobs on this project were Voice Actor, Sound Designer, Programmer, Project Manager, UI Designer.

A Level builder is in development to allow for more levels and a smoother difficulty curve.

Trainhem Pitch

Trainhem High Concept

Design Overview

Play Testing

Design Document

Postmortem


Which Level did you get stuck on?
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